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At 31 JUL 2002 04:09:36AM Colin Rule wrote:

The Command UTILITY CHOOSEFONT is still in the dark ages in OI32.

There is no Colour, or strikethrough displayed.

On the 16 bit version we had to write our own caller to the font dialog via COMMDLG.

This now needs rewriting for COMDLG32 32 bit calls.

Is there any easier way to use CHOOSEFONT to get all the expected features in 32 bit Windows.

Colin


At 31 JUL 2002 05:19AM Oystein Reigem wrote:

Colin,

Sprezzatura's Utility32's CHOOSEFONT has got colour and strikethrough…

- Oystein -


At 31 JUL 2002 05:38AM [url=http://www.sprezzatura.com" onMouseOver=window.status= Click here to visit our web site?';return(true)]The Sprezzatura Group[/url] wrote:

we soooo resisted this :-)

Thank you.

The Sprezzatura Group

World Leaders in all things RevSoft


At 31 JUL 2002 05:49AM Colin Rule wrote:

Nice… but does not solve by problem / answer my question.

Colin


At 31 JUL 2002 06:46AM [url=http://www.sprezzatura.com" onMouseOver=window.status= Click here to visit our web site?';return(true)]The Sprezzatura Group[/url] wrote:

Our product addresses your problem immediately. In the meantime OI32's direct API access means that you can make calls to common dialogs yourself. This will introduce some problems as the dialog will be in the engine process space but it will at least provide a stop gap solution. In 4.1 this will be made even easier.

The Sprezzatura Group

World Leaders in all things RevSoft


At 31 JUL 2002 08:42AM Oystein Reigem wrote:

Sprezz,

Got more of those ugly mugs of yours? My copy disappears from the dishwasher all the time. For some reason it's popular with my colleagues. What if I got one mug per plug?

:-)

- Oystein -


At 31 JUL 2002 09:41AM [url=http://www.revsoft.co.uk" onMouseOver=window.status= Click here to visit our web site?';return(true)]Revelation Software EMEA Support[/url] wrote:

We will work on a fix to the Utility and include it in a subsequent release.

Revelation Software EMEA Support


At 31 JUL 2002 02:15PM Pat McNerthney wrote:

Colin,

This does call the COMDLG32 version of ChooseFont.  If you want to control the look of this dialog, you can set the flags parameter of the CHOOSEFONT structure via the second field of the second parameter.  Documentation on the flags can be found here:

CHOOSEFONT

and flag bit values are defined as:

#define CF_SCREENFONTS             0x00000001
#define CF_PRINTERFONTS            0x00000002
#define CF_BOTH                    (CF_SCREENFONTS | CF_PRINTERFONTS)
#define CF_SHOWHELP                0x00000004L
#define CF_ENABLEHOOK              0x00000008L
#define CF_ENABLETEMPLATE          0x00000010L
#define CF_ENABLETEMPLATEHANDLE    0x00000020L
#define CF_INITTOLOGFONTSTRUCT     0x00000040L
#define CF_USESTYLE                0x00000080L
#define CF_EFFECTS                 0x00000100L
#define CF_APPLY                   0x00000200L
#define CF_ANSIONLY                0x00000400L
#if(WINVER ]= 0x0400)
#define CF_SCRIPTSONLY             CF_ANSIONLY
#endif /* WINVER ]= 0x0400 */
#define CF_NOVECTORFONTS           0x00000800L
#define CF_NOOEMFONTS              CF_NOVECTORFONTS
#define CF_NOSIMULATIONS           0x00001000L
#define CF_LIMITSIZE               0x00002000L
#define CF_FIXEDPITCHONLY          0x00004000L
#define CF_WYSIWYG                 0x00008000L // must also have CF_SCREENFONTS & CF_PRINTERFONTS
#define CF_FORCEFONTEXIST          0x00010000L
#define CF_SCALABLEONLY            0x00020000L
#define CF_TTONLY                  0x00040000L
#define CF_NOFACESEL               0x00080000L
#define CF_NOSTYLESEL              0x00100000L
#define CF_NOSIZESEL               0x00200000L
#if(WINVER ]= 0x0400)
#define CF_SELECTSCRIPT            0x00400000L
#define CF_NOSCRIPTSEL             0x00800000L
#define CF_NOVERTFONTS             0x01000000L
#endif /* WINVER ]= 0x0400 */

I don't know if all of the font information you need will be returned though. If you need more, let me know what it is and I'll see what I can do to get it also returned.

Pat


At 01 AUG 2002 05:52AM Colin Rule wrote:

Woo hoo.

Well done, I look forward to this.

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