CLIPNAME property (Animate)
Description
Specifies the name of the AVI file to play.
Property Value
The CLIPNAME property can be the name of an actual file, or the name of a resource contained in an EXE or DLL. If the latter then it should be specified in the format:
<filename>'#'<resourceID>
Property Traits
Development | Runtime | Indexed | Scaled | Synthetic |
---|---|---|---|---|
Get/Set | Get/Set | No | No | No |
Remarks
The control can display an AVI file originating from either an uncompressed AVI file or from and AVI file that was compressed using run-length (BI_RLE8) encoding. It must not contain a sound channel.
Example
// Example: // // Open an AVI file contained in Shell32.dll with an ID of 43506 // and begin playing immediately in the centre of the control $Insert Logical ObjxArray = @Window : ".ANI_COPYING" PropArray = "AUTOPLAY" DataArray = TRUE$ ObjxArray := @Rm : @Window : ".ANI_COPYING" PropArray := @Rm : "CENTER" DataArray := @Rm : TRUE$ ObjxArray := @Rm : @Window : ".ANI_COPYING" PropArray := @Rm : "CLIPNAME" DataArray := @Rm : "shell32.dll#43506" Call Set_Property_Only( ObjxArray, PropArray, DataArray )
See Also
N/A